Here it is! I actually spent sometime thinking of what to render this time. Rather then the typical balls and cubes.
It feels weird to be the odd one out. And the fact that sometimes people can see right through you.
Rendered with Maya 8 and MentalRay 3.5
DOF was just normal camera depth of field, seing as today was the first time ive tried DOF in Maya since like ever. So kinda pleased the way this has come out. Render time was a small-ish one 2:19:50. So wasnt too bad
Was entirely lit by to big cubes, and with Final Gather set to 3000
Here are some viewport pics....